Headteacher Magazine, guide to services and products for UK Schools
Graham Cooper, head of education at Capita SIMS, shares top tips from influential EdTech Bloggers on using technology to smoothly deliver inspiring lessons…
The technology-savvy students of today are digital natives — meaning they grew up using technology that we could scarcely have imagined just twenty or thirty years ago. Given that using computers, tablets, and resources like the internet are second nature to today’s students, it’s hardly surprising that tech is starting to play such a key role in how they learn.
A recent survey conducted by an online label company revealed 32% of people said developing modern skills is the biggest advantage when using technology in schools. Overall 88% of people acknowledge that it has an overwhelmingly positive effect on students.
Virtual Reality Learning: A Technological Innovation for Education
When it comes to classroom study, learning processes are constantly evolving and new developments in technology means that many education practices can be eased through these new innovations. One particular technology which has been changing the face of education and improving learning methods lately is Virtual Reality technology.
28% of parents worry that technology in schools is leading to a decrease in attention spans
A recent survey conducted by an online label company revealed 88% of people acknowledge that technology has an overwhelmingly positive effect on students, although 28% are concerned that it could lead to a reduction in attention span.
Digital technology is transforming every aspect of our lives, having an extraordinary impact on the way we live and work. We are in the midst of the information revolution, but while we’re all becoming adept at using technology – particularly mobile technology – to augment our lives, the revolution that’s taking place upstream of the consumer, among our businesses and industries, is even more important for today’s students.
LocknCharge to launch its new charge and store device, the Putnam 16 Charging Station, at BETT 2018.
We spoke to Siert Wijni, CTO and co-founder of Ultimaker 3D printing, about how the technology is changing the workforce and how this impacts on education. Siert outlines how having the technology embedded as a learning method at an early age brings a host of benefits relevant to business – including innovation, creativity and collaboration – as these young minds enter the workforce.
It is surely difficult for schoolchildren and students today to imagine classrooms as they were not that long ago – without computers and mobile phones. Technology is now ubiquitous in schools – learning platforms, laptops, mobile phones and so on. According to a 2016 report from EdTechXGlobal, education technology is becoming a global phenomenon, and as distribution and platforms scale internationally, the market is projected t
Issues around technology procurement, measurement and adoption have prompted industry heavyweights to call on Government to produce a digital strategy for schools.
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