ICT

Jamf Provides “Safe Passage” for Schools and Organisations Considering New Mobile Device Management Solution

Expanded Product Portfolio, Migration Services, Education, Incentives and Partnerships Designed to Help Customers Make the Best Long-Term Decision

 

Jamf today announced a “safe passage” programme for schools and organisations considering migrating to Jamf, the leader in Apple management. Trusted by over 10,000 organisations, including 4,000 K-12 schools, 1,000 universities and over 5,000 businesses, Jamf is a clear, stable and trusted path for customers considering a new mobile device management (MDM) solution.

 

EducationCity’s PlayLive Challenge 2017

Play Live Maths

EducationCity, the award-winning online teaching, learning and assessment resource, will be running a PlayLive Maths and English competition as part of its annual Challenge Week (18th-24thJune), which last year saw over 18,500 students get involved!

The competition will be open to all schools who play on any level of PlayLive Maths and English during that week, and new users are welcome to participate. If your school isn’t already a subscriber of EducationCity, you simply need to take one of our 21-day trials to span the PlayLive Challenge Week. Simply playing a game of PlayLive at a given academic level enters you into the competition at that level.

Pupils send Queen into space to win national coding competition

Pupils from Bury Catholic school

Two Manchester primary school pupils have won a national coding competition, after designing a computer game to send The Queen into space.

The Year 3 pupils from Bury Catholic Prep scooped joint first prize in the Discovery Education ISA Junior Coding Competition, which encouraged children to create a space themed app.

8-year-olds Imogen Linas and Zaynah Ghani took the top spot with their royal creation, which sees The Queen and her corgis land on the planet Mars. The talented pupils used Discovery Education’s Coding Service to design the game, and judges were impressed by their imagination and sense of humour. 

 

UK schools move to cloud services to reduce costs and better manage their budgets survey reveals

C-Learning

“With funding per pupil set to fall in real terms by 6.5%1, more and more UK schools are adopting a cloud first strategy and turning to cloud-based solutions to reduce their IT spend and make significant savings”, says Ian Nairn, Managing Director of C-Learning.  

The company, which commissioned an independent survey from Schoolzone revealed that adoption of the Cloud in UK schools is set to double in the next three years, just as it has in the US.

Bringing assessment into the digital age

Pat Coates discusses bringing assessment into the digital age

By Patrick Coates, director at International Skills UK and board member of The e-Assessment Association

e-Assessment is increasingly the norm in the professional world, with e-Testing having been used for IT exams for over 30 years.

Although this was typically in objective questions format, driven by the 'license to practice' market in the USA where legal defensibility of exam results was and is still required, the system has become more sophisticated over the years; including simulation in the IT world or the use of video in the medical sectors.

Education authorities could face £17m fine for non-compliance with new GDPR

USB

The EU Parliament has seen a lot of to-ing and fro-ing of the issue over the years, but they’ve finally set a date for implementing a strict zero-tolerance policy towards privacy and data protection.

The General Data Protection Regulation (GDPR) is set to become fully effective on 25th March 2018 , after which date any organisations that fail to comply with the GDPR will be charged with a fine of £17.2m (€20m) or 4% of their annual turnover – whichever is higher.

Technology brings learning to life in the classroom

ICT Awards

Schools should be ready to equip their pupils with a strong set of digital skills to succeed in the workplace, says Aisling Hagan, senior teacher and director of e-learning at St Mary’s Grammar School in Northern Ireland.

Today’s young people face the prospect of entering a more fast paced, leaner and more creative workplace made possible by the latest technology. To prepare pupils to thrive in a digitally evolving world, schools increasingly need to look at ways to embed technology right through the curriculum, which is what we have done here at St Mary’s.

Real-life applications

Primary school secures OFSTED using latest QA technology

Toni Hilton

A PRIMARY school is benefitting from an online quality assurance tool-kit as it secures another strong Ofsted performance.

 

Bill Quay Primary School in Gateshead, Tyne and Wear, caters for more than 100 four – 11 year old children, who are supported by currently 40 teaching and support staff delivering a broad curriculum. 

 

However, in the same way that thousands of other schools and education facilities are regularly inspected, Bill Quay faces Ofsted to ensure its achieving a high standard of teaching provision with the results published on the inspectors’ website. 

 

The Effects of Digital Media Consumption on Education

The Effects of Digital Media Consumption on Education

According to a recent Pew Research Center survey, 92% of teens report using the internet on a daily basis, with 24% claiming to be online “almost constantly.” The prevalence of digital media consumption among young people can have a significant impact on their education and study habits.

 

In another Pew study, while nearly three-quarters of high school teachers admit that digital research tools can have a positive impact on student performance, 87% also say that digital tech has resulted in a generation of teenagers who are far more easily distracted than teens of the past.

 

Where’s the creativity in coding?

Craig teaching coding

For more than four decades, the subject of computing has only managed to inspire a small percentage of students. In September 2014, following the realisation that technology now plays a key role in everyday life at home, work and school, the national curriculum changed and required all schools to teach computing to children aged five to16. The intention was to teach children how to problem solve and empower them to become creators of technology, rather than consumers, in preparation for life beyond school.

 

Barefoot Boost For Computing Science In Welsh Primary Schools

chill writing

Calls for Welsh primary schools to sign up to project aimed at inspiring next generation of digital entrepreneurs

A new national project to help boost the computing skills of Welsh primary school children has been launched today (Weds 5 Apr) by Cabinet Secretary for Education, Kirsty Williams.

The Barefoot Computing project in Wales aims to help primary school teachers get to grips with computing so that they can inspire and excite pupils aged from five about the world of IT.

The initiative is funded and led by BT, which has worked closely with the Welsh Government to ensure resources for the project in Wales are closely aligned to the Digital Competence Framework and are available bilingually via the Hwb digital learning platform.

Learn to Code in 15 minutes?

child using code

The new computing curriculum requires schools to teach students how to code and understand a number of, to the layman, somewhat complex concepts.

 

But can you teach children to understand simple programming in 15 minutes? Here at FUZE we certainly know we can – and actually teach core coding skills in that short space of time. 

 

Coding has a number of very important fundamentals. An understanding of Loops, Variables and ‘If Then’ statements is required to code using any programming language. In fact, it’s safe to say this is applicable to all programming languages from Machine Code (the most advanced) to Scratch (one of the simplest).

 

The tide is turning: how online safety must be the number one issue for teachers and parents

Children learning

Education Secretary Justice Greening has recently said that she wanted to make PSHE (Personal, Social and Health Education) compulsory in schools, teaching digital safety within that format. So as digital becomes more and more a part of education and its curriculums, schools are under pressure to enable pupils digitally whilst also protecting them from the darker side of the web.